Now live: 0.6 - Read indicators, keyboard shortcuts, macos build, and more!
Mystery of the Sleeping Castle » Devlog
Major Changes
- We've added a MacOS build!
- The web version doesn't perform well on MacOS and has some scaling issues, so we've added a native MacOS build
- We have not registered with the Apple Developer program given the adhoc nature of this project (will do so if we ever distribute this more widely), so the MacOS gatekeeper will initially prevent you from opening the app
- You can circumvent the MacOS gatekeeper and run sleeping castle by following the instructions here.
- Added "not yet examined" styling to the Artifact and Container sparkles!
- Artifacts that have not yet been viewed are now tinted yellow, and will turn grey once they've been viewed at least once
- Containers won't turn grey until all the artifacts within them have been examined
- New assets and improvements to several existing assets!
- Several letters now have images for the house sigils in the footers rather than "<THING> SIGIL"
- Replace "{Blurry Name}" placeholder text in the welcome letter with a "smudged ink" asset
- Improved visibility of the hands of several of the clock face symbol-clues
- Fixed the centering in the asset for the "heart" symbol-clue
- Added keyboard shortcuts!
- ESC can be used to close any of the overlay-style views (book, container, artifact, etc.)
- Space can be used to open/close the book
- O can be used when in-game to open the options menu (hit some tricky double-binding issues when I tried to put this on ESC)
- Also added info about the keyboard controls to the Options menu
- Added icons to the BookView sort buttons and various styling improvements for those buttons
- Add clickable "Leroy" to the the castle exterior scene for re-opening the welcome letter
- Added a "SleepingCastleSolutions" pdf to the Itch page with screencaps of the filled-in puzzle pages
- We're hoping to add a proper hint system in future, but wanted to at least share the solutions in the meantime for anyone that gets stuck
Minor Changes
- Removed the "TesterButton" from the Options view. It was a dev artifact and did nothing.
- Added tooltips to the clue sorting buttons in the book view
- Adjust the book button's positioning a bit to the left, so it doesn't overlap the stage when hovered
- Added "reverb_kick" sfx when starting a new game. Lends a nice weight to the opening :)
- Added artifact title and description to the welcome letter
- Replace game icon asset with a 512x512 version for slightly better scaling
- Improved the input focus behavior in the Options menu. Tab-focusing and keyboard navigation in the Options should as-expected now.
- Updated the Petriform line on the credits view to be a clickable link to their BandCamp. Go check out their other amazing releases!
- The in-game options button is now hidden when the Options menu is opened. This is mainly just an awful hack to prevent multiple instances of the Options menu being opened using the keyboard shortcut, but let's call it a feature.
- Internal project cleanup. Removed a bunch of unused assets and dead code
Coming Soon
- Petriform has been cooking up some new aural amazingness that only barely didn't make it into this build D:
- We're getting the new music and sfx implemented asap though and will hopefully release the next version in the next few days, alongside a retrospective blog post from our team lead :)
Files
sleeping_castle_6-0_web.zip 30 MB
Jan 05, 2024
sleeping_castle_6-0_windows.zip 44 MB
Jan 05, 2024
sleeping_castle_6-0_macos.zip 68 MB
Jan 05, 2024
SleepingCastleSolutions.pdf 1.3 MB
Jan 03, 2024
Get Mystery of the Sleeping Castle
Mystery of the Sleeping Castle
A brooding fairytale detective game where EVERYBODY LIVES! (well, mostly)
More posts
- Now live v0.6.1 - More music and sound!Jan 10, 2024
- Two Weeks in the Sleeping Castle: Reflections on our Game Jam ExperienceJan 05, 2024
- Now live: v0.5 - Resize scaling and more!Dec 30, 2023
- Now live: v0.4.1Dec 29, 2023
- Now live: v0.4 - It has an ending now!Dec 22, 2023
- Now live: v0.3Dec 19, 2023
- Now live: v0.2Dec 19, 2023
- Now live: v0.1Dec 19, 2023
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